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The Design Approach To Learning

The DESIGN Perspective
On Beading and Jewelry Making


The DESIGN PERSPECTIVE is very focused on teaching beaders and jewelry makers how to make choices. Choices about what materials to include, and not to include. Choices about strategies and techniques of construction. Choices about mechanics. Choices about aesthetics. Choices about how best to evoke emotions.

These choices must also reflect an understanding of the bead and its related components. How do all these pieces, in conjunction with stringing materials, assert their needs? Their needs for color, light and shadow. Their needs for durability, flexibility, drape, movement and wearability. Their needs for social or psychological or cultural or contextual appropriateness -- an appropriateness that has to do with satisfaction, beauty, fashion and style, as well as power and influence.

This DESIGN PERSPECTIVE contrasts with the more predominant Craft Approach, where the beader or jewelry maker merely follows a set of steps and ends up with something. Here, in this step-by-step approach, all the choices have been made for them.

And this DESIGN PERSPECTIVE also contrasts with another widespread approach to beading and jewelry making – the Art Tradition – which focuses on achieving ideals of beauty, whether the jewelry is worn or not. Here the beader or jewelry maker learns to apply art theories learned by painters and sculptors, and assumed to apply equally to beads and jewelry, as well.

The Craft Approach and the Art Tradition ignore too much of the functional essence of jewelry. Because of this, they often steer the beader and jewelry maker in the wrong directions. Making the wrong choices. Exercising the wrong judgments. Applying the wrong tradeoffs between aesthetics and functionality.

The focus of the DESIGN PERSPECTIVE is strategic thinking. At the core of this thinking are a series of design principles and their skillful applications. These principles go beyond a set of techniques. These principles and the strategies for applying them provide the beader and jewelry maker with some clarity in a muddled world.

The belief here is that, since there are so many different kinds of information to be learned and applied, it is impossible to clearly integrate this information all at once. When learned haphazardly or randomly, it becomes more difficult or too confusing to successfully bring to bear all these kinds of things the beader or jewelry maker needs to do when designing and constructing a piece of jewelry. Thus, the beader and jewelry maker best learn all this related yet disparate information in a developmental order, based on some coherent grammer or set of rules of design. By learning within this organized structure and informational hierarchy, the jewelry artist best sees how everything interrelates and comes together. This is the DESIGN PERSPECTIVE.

So, we begin with a Core set of skills and concepts, and how these are interrelated and applied. Then we move on to a Second Set of skills and concepts, their interrelationships and applications, and identifying how they are related to the Core. And onward again to a Third Set of skills and concepts, their interrelationships and applications and relationship to the Second Set and the Core, and so forth.

In the DESIGN PERSPECTIVE, “Jewelry” is understood as Art, but is only Art as it is worn. It is not considered Art when sitting on a mannequin or easel. Because of this, the principles learned through Craft or Art are important, but not sufficient for learning good jewelry design and fashioning good jewelry.

Learning good jewelry design creates its own challenges. All jewelry functions in a 3-dimensional space, particularly sensitive to position, volume and scale. Jewelry must stand on its own as an object of art. But it must also exist as an object of art which interacts with people (and a person’s body), movement, personality, and quirks of the wearer, and of the viewer, as well as the environment and context. Jewelry serves many purposes, some aesthetic, some functional, some social and cultural, some psychological.

The focus of the DESIGN PERSPECTIVE is on the parts. How do you choose them? How should they be used, and not be used? How do you assemble them and combine them in such a way that the whole is greater than the sum of the parts? How do you create and build in support systems within your jewelry to enable that greater movement, more flexibility, better draping, longer durability? How do you best use all these parts, making them resonate and evoking that emotional response from your audience to your style, vision and creative hand that you so desire?

The beader and jewelry maker is seen as a multi-functional professional, similar to an architect who builds houses and an engineer who builds bridges. In all these cases, the professional must bring a lot of very different kinds of skills and abilities to bear, when constructing, whether house or bridge or jewelry. The professional has to be able to manage artistic design, functionality, and the interaction of the object with the person and that person’s environment.


Read: ABOUT GOOD JEWELRY DESIGN: Principles of Composition



 




 










Visit
Land of Odds - Jewelry Design Center for all your beading and jewelry making supplies.

Visit our LearnToBead Blog

 
Teaches you how to make choices
about function and appeal,
movement and context,
when you construct a piece of jewelry.

 

 


Our LEARN TO BEAD program
is based on
The Design Approach:

- Focused on teaching how to make smart choices
- Developmentally-based, where you learn skills in an orderly way, and understand how skills build upon each other
- Easy to follow


You may purchase:
o Written instructions for each lesson
o Kits of Supplies
o Recommended Books


Visit our LearnToBead Blog
See all available Instructions and Kits

 

 


THE JEWELRY DESIGN DISCUSSION GROUP
Please join our group on facebook at:
https://www.facebook.com/groups/jewelrydesign/

 
 

 

THE ILLUSTRATIVE BEADER:
Beaded Tapestry Competition

THEME: MYSTERY GENRE BOOK COVERS
Deadline: August 31st, 2011
Rules:
www.landofodds.com/store/tapestry.htm
Winnder: $1,000 shopping spree at www.landofodds.com
Runner-Up: $400 shopping spree at www.landofodds.com

 

 

 

THE UGLY NECKLACE CONTEST
- A Jewelry Design Competition With A Twist

Grand Prize: $992.93 shopping spree on Land of Odds web-site (www.landofodds.com )
Runner Up Prize: $399.07 shopping spree on Land of Odds web-site.

Consider entering our
2012 9th International The Ugly Necklace Contest
Deadline: 3/15/2012
Official Rules
http://www.landofodds.com/store/uglynecklace.htm


 

 

 

ALL DOLLED UP: Beaded Art Doll Competition

THEME: Transformations
Deadline: August 31st, 2013
Rules: www.landofodds.com/store/alldolledup.htm
Winnder: $1,000 shopping spree at www.landofodds.com
Runner-Up: $400 shopping spree at www.landofodds.com


 

 

 

JEWELRY DESIGN CAMP 
October 2013 (Enrollment Closed)
2015 (TBA)

 

Immerse yourself into a week-long study of jewelry design theories, and their applications and manipulations with various materials, techniques and strategies.


 

 

 


All jewelry, artworks, images, designs, copy,
Copyright 2010 Warren Feld.
All rights reserved. LearnToBead.Net

Phone: 615/292-0610
Website: www.learntobead.net

Email: classes@learntobead.net